GURUFOCUS.COM » STOCK LIST » Communication Services » Interactive Media » Virtual Interactive Technologies Corp (OTCPK:VRVR) » Definitions » Shiller PE Ratio

Virtual Interactive Technologies (Virtual Interactive Technologies) Shiller PE Ratio : (As of May. 24, 2024)


View and export this data going back to 2014. Start your Free Trial

What is Virtual Interactive Technologies Shiller PE Ratio?

Shiller PE for Stocks: The True Measure of Stock Valuation


Virtual Interactive Technologies Shiller PE Ratio Historical Data

The historical data trend for Virtual Interactive Technologies's Shiller PE Ratio can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Virtual Interactive Technologies Shiller PE Ratio Chart

Virtual Interactive Technologies Annual Data
Trend Nov14 Nov15 Nov16 Nov17 Nov18 Sep19 Sep20 Sep21 Sep22 Sep23
Shiller PE Ratio
Get a 7-Day Free Trial Premium Member Only Premium Member Only - - - - -

Virtual Interactive Technologies Quarterly Data
Nov18 Feb19 May19 Aug19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23
Shiller PE Ratio Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - - - - -

Competitive Comparison of Virtual Interactive Technologies's Shiller PE Ratio

For the Electronic Gaming & Multimedia subindustry, Virtual Interactive Technologies's Shiller PE Ratio, along with its competitors' market caps and Shiller PE Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Virtual Interactive Technologies's Shiller PE Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Virtual Interactive Technologies's Shiller PE Ratio distribution charts can be found below:

* The bar in red indicates where Virtual Interactive Technologies's Shiller PE Ratio falls into.



Virtual Interactive Technologies Shiller PE Ratio Calculation

For Shiller PE Ratio, the earnings of the past 10 years are inflation-adjusted and averaged. The result is used for P/E calculation. Since it looks at the average over the last 10 years, the Shiller PE Ratio is also called PE10.

The Shiller PE Ratio was first used by professor Robert Shiller to measure the valuation of the overall market. The same calculation is applied here to individual companies.

Virtual Interactive Technologies's E10 for the quarter that ended in Sep. 2023 is calculated as:

For example, Virtual Interactive Technologies's adjusted earnings per share data for the three months ended in Sep. 2023 was:

Adj_EPS=Earnings per Share (Diluted)/CPI of Sep. 2023 (Change)*Current CPI (Sep. 2023)
=-0.02/129.8595*129.8595
=-0.020

Current CPI (Sep. 2023) = 129.8595.

Virtual Interactive Technologies Quarterly Data

Earnings per Share (Diluted) CPI Adj_EPS
201302 0.000 97.953 0.000
201305 -0.200 98.282 -0.264
201308 -0.200 98.675 -0.263
201311 -0.200 98.334 -0.264
201402 -0.200 99.057 -0.262
201405 -0.058 100.373 -0.075
201408 -0.040 100.352 -0.052
201411 0.000 99.635 0.000
201511 -0.010 100.135 -0.013
201602 -0.006 100.040 -0.008
201605 -0.008 101.355 -0.010
201608 -0.064 101.617 -0.082
201611 -0.118 101.829 -0.150
201702 -0.026 102.779 -0.033
201705 -0.013 103.256 -0.016
201708 -0.012 103.587 -0.015
201711 -0.149 104.072 -0.186
201802 -0.037 105.052 -0.046
201805 -0.016 106.148 -0.020
201808 -0.098 106.383 -0.120
201811 0.000 106.338 0.000
201902 -0.200 106.649 -0.244
201905 -0.054 108.048 -0.065
201908 -0.046 108.245 -0.055
201912 -0.003 108.420 -0.004
202003 -0.010 108.902 -0.012
202006 -0.010 108.767 -0.012
202009 0.019 109.815 0.022
202012 -0.010 109.897 -0.012
202103 0.001 111.754 0.001
202106 -0.004 114.631 -0.005
202109 -0.010 115.734 -0.011
202112 -0.040 117.630 -0.044
202203 -0.030 121.301 -0.032
202206 -0.060 125.017 -0.062
202209 -0.070 125.227 -0.073
202212 -0.110 125.222 -0.114
202303 -0.100 127.348 -0.102
202306 -0.110 128.729 -0.111
202309 -0.020 129.860 -0.020

Add all the adjusted EPS together and divide 10 will get our E10.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.


Virtual Interactive Technologies  (OTCPK:VRVR) Shiller PE Ratio Explanation

Compared with the regular PE Ratio, which works poorly for cyclical businesses, the Shiller PE Ratio smoothed out the fluctuations of profit margins during business cycles. Therefore it is more accurate in reflecting the valuation of the company.

If a company has consistent business performance, the Shiller PE Ratio should give similar results to regular PE Ratio.

Compared with the PS Ratio, the Shiller PE Ratio makes the comparison between different industries more meaningful.


Be Aware

Shiller PE Ratio assumes that over the long term, businesses and profitability revert to their means. If a company's business model does not work in the future compared with the past, Shiller PE Ratio and PS Ratio will give false valuations.


Virtual Interactive Technologies Shiller PE Ratio Related Terms

Thank you for viewing the detailed overview of Virtual Interactive Technologies's Shiller PE Ratio provided by GuruFocus.com. Please click on the following links to see related term pages.


Virtual Interactive Technologies (Virtual Interactive Technologies) Business Description

Traded in Other Exchanges
N/A
Address
600 17th Street, Suite 2800 South, Denver, CO, USA, 80202
Virtual Interactive Technologies Corp offers expertise in developing solutions, publishing, and marketing video game products and is actively involved in the early stages of Virtual Reality/Augmented Reality game development. The revenue is generated from the royalty interest in five games, Carmageddon Max Damage, Carmageddon Crashers, Catch and Release, Interplanetary: Enhanced Edition, and Worbital. These games are distributed world-wide on various gaming platforms including Sony PlayStation, Xbox, Steam, and Oculus among others.