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Virtual Interactive Technologies (Virtual Interactive Technologies) Capex-to-Operating-Cash-Flow : 0.00 (As of Sep. 2023)


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What is Virtual Interactive Technologies Capex-to-Operating-Cash-Flow?

Capex-to-Operating-Cash-Flow assesses how much of a company’s cash flow from operations is being devoted to capital expenditure. It’s also useful to distinguish whether the company is capital intensive or not.

Virtual Interactive Technologies's Capital Expenditure for the three months ended in Sep. 2023 was $0.00 Mil. Its Cash Flow from Operations for the three months ended in Sep. 2023 was $-0.16 Mil.

GuruFocus do not calculate Capex-to-Operating-Cash-Flow if the Cash Flow from Operations is negative.


Virtual Interactive Technologies Capex-to-Operating-Cash-Flow Historical Data

The historical data trend for Virtual Interactive Technologies's Capex-to-Operating-Cash-Flow can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Virtual Interactive Technologies Capex-to-Operating-Cash-Flow Chart

Virtual Interactive Technologies Annual Data
Trend Nov14 Nov15 Nov16 Nov17 Nov18 Sep19 Sep20 Sep21 Sep22 Sep23
Capex-to-Operating-Cash-Flow
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Virtual Interactive Technologies Quarterly Data
Nov18 Feb19 May19 Aug19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23
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Competitive Comparison of Virtual Interactive Technologies's Capex-to-Operating-Cash-Flow

For the Electronic Gaming & Multimedia subindustry, Virtual Interactive Technologies's Capex-to-Operating-Cash-Flow, along with its competitors' market caps and Capex-to-Operating-Cash-Flow data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Virtual Interactive Technologies's Capex-to-Operating-Cash-Flow Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Virtual Interactive Technologies's Capex-to-Operating-Cash-Flow distribution charts can be found below:

* The bar in red indicates where Virtual Interactive Technologies's Capex-to-Operating-Cash-Flow falls into.



Virtual Interactive Technologies Capex-to-Operating-Cash-Flow Calculation

Virtual Interactive Technologies's Capex-to-Operating-Cash-Flow for the fiscal year that ended in Sep. 2023 is calculated as

Capex-to-Operating-Cash-Flow=- Capital Expenditure / Cash Flow from Operations
=- (0) / -0.196
=N/A

Virtual Interactive Technologies's Capex-to-Operating-Cash-Flow for the quarter that ended in Sep. 2023 is calculated as

Capex-to-Operating-Cash-Flow=- Capital Expenditure / Cash Flow from Operations
=- (0) / -0.161
=N/A

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Virtual Interactive Technologies  (OTCPK:VRVR) Capex-to-Operating-Cash-Flow Explanation

Capex-to-Operating-Cash-Flow ratio assesses how much of a company’s Cash Flow from Operations is being devoted to Capital Expenditure. It is a good indicator in terms of how much the company is focused on growth. In general, a high Capex-to-Operating-Cash-Flow ratio indicates that the company is investing more in physical assets and is focused on growth and expansion. Conversely, lower ratio could indicate that a company has reached maturity and is no longer pursuing aggressive growth.

Moreover, the ratio is also useful to distinguish whether the company is capital intensive or not. If the ratio is large, then the company tends to be capital intensive. Lower ratio suggests that it’s a capital-light business. The ratio can be combined with ROIC % to identify whether the company is an asset-light business that has a high return on invested capital. This is one question investors commonly ask to see if a company qualifies as a good company.


Virtual Interactive Technologies Capex-to-Operating-Cash-Flow Related Terms

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Virtual Interactive Technologies (Virtual Interactive Technologies) Business Description

Traded in Other Exchanges
N/A
Address
600 17th Street, Suite 2800 South, Denver, CO, USA, 80202
Virtual Interactive Technologies Corp offers expertise in developing solutions, publishing, and marketing video game products and is actively involved in the early stages of Virtual Reality/Augmented Reality game development. The revenue is generated from the royalty interest in five games, Carmageddon Max Damage, Carmageddon Crashers, Catch and Release, Interplanetary: Enhanced Edition, and Worbital. These games are distributed world-wide on various gaming platforms including Sony PlayStation, Xbox, Steam, and Oculus among others.