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Virtual Interactive Technologies (Virtual Interactive Technologies) Net Cash per Share : $-0.20 (As of Sep. 2023)


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What is Virtual Interactive Technologies Net Cash per Share?

Net Cash per Share is calculated as Cash, Cash Equivalents, Marketable Securities minus Total Liabilities minus Minority Interest and then divided by Shares Outstanding (EOP). Virtual Interactive Technologies's Net Cash per Share for the quarter that ended in Sep. 2023 was $-0.20.

The historical rank and industry rank for Virtual Interactive Technologies's Net Cash per Share or its related term are showing as below:

VRVR's Price-to-Net-Cash is not ranked *
in the Interactive Media industry.
Industry Median: 6.195
* Ranked among companies with meaningful Price-to-Net-Cash only.

Virtual Interactive Technologies Net Cash per Share Historical Data

The historical data trend for Virtual Interactive Technologies's Net Cash per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Virtual Interactive Technologies Net Cash per Share Chart

Virtual Interactive Technologies Annual Data
Trend Nov14 Nov15 Nov16 Nov17 Nov18 Sep19 Sep20 Sep21 Sep22 Sep23
Net Cash per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only -2.94 -0.12 -0.11 -0.16 -0.20

Virtual Interactive Technologies Quarterly Data
Nov18 Feb19 May19 Aug19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23
Net Cash per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -0.16 -0.18 -0.19 -0.21 -0.20

Competitive Comparison of Virtual Interactive Technologies's Net Cash per Share

For the Electronic Gaming & Multimedia subindustry, Virtual Interactive Technologies's Price-to-Net-Cash, along with its competitors' market caps and Price-to-Net-Cash data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Virtual Interactive Technologies's Price-to-Net-Cash Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Virtual Interactive Technologies's Price-to-Net-Cash distribution charts can be found below:

* The bar in red indicates where Virtual Interactive Technologies's Price-to-Net-Cash falls into.



Virtual Interactive Technologies Net Cash per Share Calculation

In the calculation of a company's Net Cash per Share, assets other than cash and short term investments are considered to be worth nothing. But the company has to pay its debt and other liabilities in full. This is an extremely conservative way of valuation. Most companies have negative Net Cash per Share. But sometimes a company's price may be lower than its net-cash.

Virtual Interactive Technologies's Net Cash per Share for the fiscal year that ended in Sep. 2023 is calculated as

Net Cash per Share (A: Sep. 2023 )
=(Cash, Cash Equivalents, Marketable Securities-Total Liabilities-Minority Interest)/Shares Outstanding (EOP)
=(0.041-1.67-0)/8.25128
=-0.20

Virtual Interactive Technologies's Net Cash per Share for the quarter that ended in Sep. 2023 is calculated as

Net Cash per Share (Q: Sep. 2023 )
=(Cash, Cash Equivalents, Marketable Securities-Total Liabilities-Minority Interest)/Shares Outstanding (EOP)
=(0.041-1.67-0)/8.25128
=-0.20

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Virtual Interactive Technologies  (OTCPK:VRVR) Net Cash per Share Explanation

Ben Graham invested in situations where the company's stock price was lower than its net-cash. He assigned some value to the company's other current asset. The value is called Net Current Asset Value (NCAV). One research study, covering the years 1970 through 1983 showed that portfolios picked at the beginning of each year, and held for one year, returned 29.4 percent, on average, over the 13-year period, compared to 11.5 percent for the S&P 500 Index. Other studies of Graham's strategy produced similar results.

You can find companies that are traded below their Net Current Asset Value (NCAV) with our Net-Net screener.


Virtual Interactive Technologies Net Cash per Share Related Terms

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Virtual Interactive Technologies (Virtual Interactive Technologies) Business Description

Traded in Other Exchanges
N/A
Address
600 17th Street, Suite 2800 South, Denver, CO, USA, 80202
Virtual Interactive Technologies Corp offers expertise in developing solutions, publishing, and marketing video game products and is actively involved in the early stages of Virtual Reality/Augmented Reality game development. The revenue is generated from the royalty interest in five games, Carmageddon Max Damage, Carmageddon Crashers, Catch and Release, Interplanetary: Enhanced Edition, and Worbital. These games are distributed world-wide on various gaming platforms including Sony PlayStation, Xbox, Steam, and Oculus among others.