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Good Gamer Entertainment (TSXV:GOOD) Inventory-to-Revenue : 0.00 (As of Dec. 2023)


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What is Good Gamer Entertainment Inventory-to-Revenue?

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Good Gamer Entertainment's Average Total Inventories for the quarter that ended in Dec. 2023 was C$0.00 Mil. Good Gamer Entertainment's Revenue for the three months ended in Dec. 2023 was C$0.11 Mil. Good Gamer Entertainment's Inventory-to-Revenue for the quarter that ended in Dec. 2023 was 0.00.

Good Gamer Entertainment's Inventory-to-Revenue for the quarter that ended in Dec. 2023 stayed the same from Sep. 2023 (0.00) to Sep. 2023 (0.00)

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. Good Gamer Entertainment's Days Inventory for the three months ended in Dec. 2023 was 0.00.

Inventory Turnover measures how fast the company turns over its inventory within a year.


Good Gamer Entertainment Inventory-to-Revenue Historical Data

The historical data trend for Good Gamer Entertainment's Inventory-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Good Gamer Entertainment Inventory-to-Revenue Chart

Good Gamer Entertainment Annual Data
Trend Dec20 Dec21 Mar22 Mar23
Inventory-to-Revenue
- - - -

Good Gamer Entertainment Quarterly Data
Sep20 Dec20 Sep21 Dec21 Jun22 Sep22 Dec22 Mar23 Sep23 Dec23
Inventory-to-Revenue Get a 7-Day Free Trial Premium Member Only Premium Member Only - - - - -

Competitive Comparison of Good Gamer Entertainment's Inventory-to-Revenue

For the Electronic Gaming & Multimedia subindustry, Good Gamer Entertainment's Inventory-to-Revenue, along with its competitors' market caps and Inventory-to-Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Good Gamer Entertainment's Inventory-to-Revenue Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Good Gamer Entertainment's Inventory-to-Revenue distribution charts can be found below:

* The bar in red indicates where Good Gamer Entertainment's Inventory-to-Revenue falls into.



Good Gamer Entertainment Inventory-to-Revenue Calculation

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Good Gamer Entertainment's Inventory-to-Revenue for the fiscal year that ended in Mar. 2023 is calculated as

Inventory-to-Revenue (A: Mar. 2023 )
=Average Total Inventories / Revenue
=( (Total Inventories (A: Mar. 2022 ) + Total Inventories (A: Mar. 2023 )) / count ) / Revenue (A: Mar. 2023 )
=( (0 + 0) / 1 ) / 0.139
=0 / 0.139
=0.00

Good Gamer Entertainment's Inventory-to-Revenue for the quarter that ended in Dec. 2023 is calculated as

Inventory-to-Revenue (Q: Dec. 2023 )
=Average Total Inventories / Revenue
=( (Total Inventories (Q: Sep. 2023 ) + Total Inventories (Q: Dec. 2023 )) / count ) / Revenue (Q: Dec. 2023 )
=( (0 + 0) / 1 ) / 0.107
=0 / 0.107
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Good Gamer Entertainment  (TSXV:GOOD) Inventory-to-Revenue Explanation

An increase in Inventory-to-Revenue from one quarter to the next indicates that one of the following is happening:

1. investment in inventory is growing more rapidly than revenue
2. revenue are dropping
No matter which situation is causing the problem, an increase in the Inventory-to-Revenue may signal an oncoming cash flow problem.

Likewise, a decrease in the Inventory-to-Revenue from one quarter to next indicates that one of these is occurring:

1. investment in inventory is shrinking in relation to revenue
2. revenue are increasing
No matter which situation is causing the reduction in the Inventory-to-Revenue, either one suggests that business's inventory levels and its cash flow are effectively managed.

More Related Terms:

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Good Gamer Entertainment's Days Inventory for the three months ended in Dec. 2023 is calculated as:

Days Inventory=Average Total Inventories (Q: Dec. 2023 )/Cost of Goods Sold (Q: Dec. 2023 )*Days in Period
=0/0.102*365 / 4
=0.00

2. Inventory Turnover measures how fast the company turns over its inventory within a year.

Good Gamer Entertainment's Inventory Turnover for the quarter that ended in Dec. 2023 is calculated as

Inventory Turnover=Cost of Goods Sold (Q: Dec. 2023 ) / Average Total Inventories (Q: Dec. 2023 )
=0.102 / 0
=

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Good Gamer Entertainment Inventory-to-Revenue Related Terms

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Good Gamer Entertainment (TSXV:GOOD) Business Description

Traded in Other Exchanges
Address
700 W Pender Streets, Suite 1290, Vancouver, BC, CAN, V6B 2Z4
Good Gamer Entertainment Inc operates an online play-to-earn game discovery and entertainment platform in Canada and the United States. offers a premium real-money skill-based gaming tournament management platform that offers a win-win for gamers and developers. The Company will have the following reportable segments: display advertisements, non-fungible tokens (NFTs), search monetization, chrome extensions, corporate and development, tournament management platform (TMP), PlayCash, and Fantasy app. The majority of its revenue generates from the NFT segment. It also offers gamers the opportunity to play their favorite mobile games and win real cash prizes. Geographically it operates in USA and India.