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BAIOO Family Interactive (HKSE:02100) Piotroski F-Score : 6 (As of Jun. 06, 2024)


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What is BAIOO Family Interactive Piotroski F-Score?

The zones of discrimination were as such:

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

BAIOO Family Interactive has an F-score of 6 indicating the company's financial situation is typical for a stable company.

The historical rank and industry rank for BAIOO Family Interactive's Piotroski F-Score or its related term are showing as below:

HKSE:02100' s Piotroski F-Score Range Over the Past 10 Years
Min: 2   Med: 5   Max: 8
Current: 6

During the past 12 years, the highest Piotroski F-Score of BAIOO Family Interactive was 8. The lowest was 2. And the median was 5.


BAIOO Family Interactive Piotroski F-Score Historical Data

The historical data trend for BAIOO Family Interactive's Piotroski F-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

BAIOO Family Interactive Piotroski F-Score Chart

BAIOO Family Interactive Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Piotroski F-Score
Get a 7-Day Free Trial Premium Member Only Premium Member Only 5.00 8.00 5.00 4.00 6.00

BAIOO Family Interactive Semi-Annual Data
Jun14 Dec14 Jun15 Dec15 Jun16 Dec16 Jun17 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23
Piotroski F-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 5.00 - 4.00 - 6.00

Competitive Comparison of BAIOO Family Interactive's Piotroski F-Score

For the Electronic Gaming & Multimedia subindustry, BAIOO Family Interactive's Piotroski F-Score, along with its competitors' market caps and Piotroski F-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


BAIOO Family Interactive's Piotroski F-Score Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, BAIOO Family Interactive's Piotroski F-Score distribution charts can be found below:

* The bar in red indicates where BAIOO Family Interactive's Piotroski F-Score falls into.


How is the Piotroski F-Score calculated?

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (Dec23) TTM:Last Year (Dec22) TTM:
Net Income was HK$-34.4 Mil.
Cash Flow from Operations was HK$9.9 Mil.
Revenue was HK$856.2 Mil.
Gross Profit was HK$347.9 Mil.
Average Total Assets from the begining of this year (Dec22)
to the end of this year (Dec23) was (2296.264 + 2100.164) / 2 = HK$2198.214 Mil.
Total Assets at the begining of this year (Dec22) was HK$2,296.3 Mil.
Long-Term Debt & Capital Lease Obligation was HK$18.8 Mil.
Total Current Assets was HK$1,460.0 Mil.
Total Current Liabilities was HK$261.7 Mil.
Net Income was HK$11.4 Mil.

Revenue was HK$1,048.3 Mil.
Gross Profit was HK$402.7 Mil.
Average Total Assets from the begining of last year (Dec21)
to the end of last year (Dec22) was (2442.007 + 2296.264) / 2 = HK$2369.1355 Mil.
Total Assets at the begining of last year (Dec21) was HK$2,442.0 Mil.
Long-Term Debt & Capital Lease Obligation was HK$41.5 Mil.
Total Current Assets was HK$1,763.9 Mil.
Total Current Liabilities was HK$341.3 Mil.

*Note: If the latest quarterly/semi-annual/annual total assets data is 0, then we will use previous quarterly/semi-annual/annual data for all the items in the balance sheet.

Profitability

Question 1. Return on Assets (ROA)

Net income before extraordinary items for the year divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

BAIOO Family Interactive's current Net Income (TTM) was -34.4. ==> Negative ==> Score 0.

Question 2. Cash Flow Return on Assets (CFROA)

Net cash flow from operating activities (operating cash flow) divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

BAIOO Family Interactive's current Cash Flow from Operations (TTM) was 9.9. ==> Positive ==> Score 1.

Question 3. Change in Return on Assets

Compare this year's return on assets (1) to last year's return on assets.

Score 1 if it's higher, 0 if it's lower.

ROA (This Year)=Net Income/Total Assets (Dec22)
=-34.43/2296.264
=-0.01499392

ROA (Last Year)=Net Income/Total Assets (Dec21)
=11.354/2442.007
=0.00464945

BAIOO Family Interactive's return on assets of this year was -0.01499392. BAIOO Family Interactive's return on assets of last year was 0.00464945. ==> Last year is higher ==> Score 0.

Question 4. Quality of Earnings (Accrual)

Compare Cash flow return on assets (2) to return on assets (1)

Score 1 if CFROA > ROA, 0 if CFROA <= ROA.

BAIOO Family Interactive's current Net Income (TTM) was -34.4. BAIOO Family Interactive's current Cash Flow from Operations (TTM) was 9.9. ==> 9.9 > -34.4 ==> CFROA > ROA ==> Score 1.

Funding

Question 5. Change in Gearing or Leverage

Compare this year's gearing (long-term debt divided by average total assets) to last year's gearing.

Score 0 if this year's gearing is higher, 1 otherwise.

Gearing (This Year: Dec23)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Dec22 to Dec23
=18.798/2198.214
=0.00855149

Gearing (Last Year: Dec22)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Dec21 to Dec22
=41.484/2369.1355
=0.01751018

BAIOO Family Interactive's gearing of this year was 0.00855149. BAIOO Family Interactive's gearing of last year was 0.01751018. ==> This year is lower or equal to last year. ==> Score 1.

Question 6. Change in Working Capital (Liquidity)

Compare this year's current ratio (current assets divided by current liabilities) to last year's current ratio.

Score 1 if this year's current ratio is higher, 0 if it's lower

Current Ratio (This Year: Dec23)=Total Current Assets/Total Current Liabilities
=1460.038/261.652
=5.58007583

Current Ratio (Last Year: Dec22)=Total Current Assets/Total Current Liabilities
=1763.916/341.278
=5.16856053

BAIOO Family Interactive's current ratio of this year was 5.58007583. BAIOO Family Interactive's current ratio of last year was 5.16856053. ==> This year's current ratio is higher. ==> Score 1.

Question 7. Change in Shares in Issue

Compare the number of shares in issue this year, to the number in issue last year.

Score 0 if there is larger number of shares in issue this year, 1 otherwise.

BAIOO Family Interactive's number of shares in issue this year was 2680.283. BAIOO Family Interactive's number of shares in issue last year was 2696.196. ==> There is smaller number of shares in issue this year, or the same. ==> Score 1.

Efficiency

Question 8. Change in Gross Margin

Compare this year's gross margin (Gross Profit divided by sales) to last year's.

Score 1 if this year's gross margin is higher, 0 if it's lower.

Gross Margin (This Year: TTM)=Gross Profit/Revenue
=347.881/856.171
=0.40632187

Gross Margin (Last Year: TTM)=Gross Profit/Revenue
=402.719/1048.326
=0.38415436

BAIOO Family Interactive's gross margin of this year was 0.40632187. BAIOO Family Interactive's gross margin of last year was 0.38415436. ==> This year's gross margin is higher. ==> Score 1.

Question 9. Change in asset turnover

Compare this year's asset turnover (total sales for the year divided by total assets at the beginning of the year) to last year's asset turnover ratio.

Score 1 if this year's asset turnover ratio is higher, 0 if it's lower

Asset Turnover (This Year)=Revenue/Total Assets at the Beginning of This Year (Dec22)
=856.171/2296.264
=0.37285391

Asset Turnover (Last Year)=Revenue/Total Assets at the Beginning of Last Year (Dec21)
=1048.326/2442.007
=0.4292887

BAIOO Family Interactive's asset turnover of this year was 0.37285391. BAIOO Family Interactive's asset turnover of last year was 0.4292887. ==> Last year's asset turnover is higher ==> Score 0.

Evaluation

Piotroski F-Score= Que. 1+ Que. 2+ Que. 3+Que. 4+Que. 5+Que. 6+Que. 7+Que. 8+Que. 9
=0+1+0+1+1+1+1+1+0
=6

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

BAIOO Family Interactive has an F-score of 6 indicating the company's financial situation is typical for a stable company.

BAIOO Family Interactive  (HKSE:02100) Piotroski F-Score Explanation

The developer of the system is Joseph D. Piotroski is relatively unknown accounting professor who shuns publicity and rarely gives interviews.

He graduated from the University of Illinois with a B.S. in accounting in 1989, received an M.B.A. from Indiana University in 1994. Five years later, in 1999, after earning a Ph.D. in accounting from the University of Michigan, he became an associate professor of accounting at the University of Chicago.

In 2000, he wrote a research paper called "Value Investing: The Use of Historical Financial Statement Information to Separate Winners from Losers" (pdf).

He wanted to see if he can develop a system (using a simple nine-point scoring system) that can increase the returns of a strategy of investing in low price to book (referred to in the paper as high book to market) value companies.

What he found was something that exceeded his most optimistic expectations.

Buying only those companies that scored highest (8 or 9) on his nine-point scale, or F-Score as he called it, over the 20 year period from 1976 to 1996 led to an average out-performance over the market of 13.4%.

Even more impressive were the results of a strategy of investing in the highest F-Score companies (8 or 9) and shorting companies with the lowest F-Score (0 or 1).

Over the same period from 1976 to 1996 (20 years) this strategy led to an average yearly return of 23%, substantially outperforming the average S&P 500 index return of 15.83% over the same period.


BAIOO Family Interactive Piotroski F-Score Related Terms

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BAIOO Family Interactive (HKSE:02100) Business Description

Traded in Other Exchanges
N/A
Address
34 Floor, Goldchi Building, 120 Huangpu W Ave, Tianhe, Guangdong, Guangzhou, CHN, 510623
Baioo Family Interactive Ltd is an investment holding company mainly engaged in the online entertainment business. The Company operates two segments: the Online Entertainment Business segment and the Other Businesses segment. The Online Entertainment Business segment develops, operates and exclusively distributes network virtual world business and other online game businesses. The Company focuses on three niche game genres, deepening its development in female-oriented games, pet collection and raising games, and nijigen games, involving computer games and mobile games in a region.
Executives
Baiduo Investment Holding Limited 2306 Nominee for another person
Tmf (cayman) Ltd. 2301 Trustee
Dae Holding Investments Limited 2201 Interest of corporation controlled by you
Stmoritz Investment Limited 2101 Beneficial owner
The Core Trust Company Limited 2301 Trustee
Tct (bvi) Limited 2501 Other
Dai Jian 2501 Other
Bright Stream Holding Limited 2101 Beneficial owner
Whez Holding Ltd. 2201 Interest of corporation controlled by you
Wu Lili 2307 Founder of a discretionary trust who can infl
Tencent Holdings Limited

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