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BAIOO Family Interactive (HKSE:02100) EV-to-Revenue : -0.73 (As of Jun. 06, 2024)


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What is BAIOO Family Interactive EV-to-Revenue?

EV-to-Revenue is calculated as enterprise value divided by its revenue. As of today, BAIOO Family Interactive's enterprise value is HK$-624.1 Mil. BAIOO Family Interactive's Revenue for the trailing twelve months (TTM) ended in Dec. 2023 was HK$856.2 Mil. Therefore, BAIOO Family Interactive's EV-to-Revenue for today is -0.73.

The historical rank and industry rank for BAIOO Family Interactive's EV-to-Revenue or its related term are showing as below:

HKSE:02100' s EV-to-Revenue Range Over the Past 10 Years
Min: -1.82   Med: -0.33   Max: 7.51
Current: -0.72

During the past 12 years, the highest EV-to-Revenue of BAIOO Family Interactive was 7.51. The lowest was -1.82. And the median was -0.33.

HKSE:02100's EV-to-Revenue is ranked better than
97.76% of 581 companies
in the Interactive Media industry
Industry Median: 1.6 vs HKSE:02100: -0.72

The reason Enterprise Value is used is because Enterprise Value is more real in reflecting how much an investor pays when buying a company. For detais, go to Enterprise Value.

EV-to-Revenue is a similar ratio to PS Ratio, except here Enterprise Value instead of Market Cap is used in the calculation.

As of today (2024-06-06), BAIOO Family Interactive's stock price is HK$0.244. BAIOO Family Interactive's Revenue per Share for the trailing twelve months (TTM) ended in Dec. 2023 was HK$0.32. Therefore, BAIOO Family Interactive's PS Ratio for today is 0.76.


BAIOO Family Interactive EV-to-Revenue Historical Data

The historical data trend for BAIOO Family Interactive's EV-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

BAIOO Family Interactive EV-to-Revenue Chart

BAIOO Family Interactive Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
EV-to-Revenue
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.85 0.55 -0.05 -0.28 -0.66

BAIOO Family Interactive Semi-Annual Data
Jun14 Dec14 Jun15 Dec15 Jun16 Dec16 Jun17 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23
EV-to-Revenue Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -0.05 - -0.28 - -0.66

Competitive Comparison of BAIOO Family Interactive's EV-to-Revenue

For the Electronic Gaming & Multimedia subindustry, BAIOO Family Interactive's EV-to-Revenue, along with its competitors' market caps and EV-to-Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


BAIOO Family Interactive's EV-to-Revenue Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, BAIOO Family Interactive's EV-to-Revenue distribution charts can be found below:

* The bar in red indicates where BAIOO Family Interactive's EV-to-Revenue falls into.



BAIOO Family Interactive EV-to-Revenue Calculation

EV-to-Revenue is a similar ratio to PS Ratio, except here Enterprise Value instead of Market Cap is used in the calculation.

BAIOO Family Interactive's EV-to-Revenue for today is calculated as:

EV-to-Revenue=Enterprise Value (Today)/Revenue (TTM)
=-624.143/856.171
=-0.73

BAIOO Family Interactive's current Enterprise Value is HK$-624.1 Mil.
For company reported semi-annually, GuruFocus uses latest annual data as the TTM data. BAIOO Family Interactive's Revenue for the trailing twelve months (TTM) ended in Dec. 2023 was HK$856.2 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


BAIOO Family Interactive  (HKSE:02100) EV-to-Revenue Explanation

The reason Enterprise Value is used is because Enterprise Value is more real in reflecting how much an investor pays when buying a company. For detais, go to Enterprise Value.

BAIOO Family Interactive's PS Ratiofor today is calculated as:

PS Ratio=Share Price (Today)/Revenue per Share (TTM)
=0.244/0.32
=0.76

BAIOO Family Interactive's share price for today is HK$0.244.
For company reported semi-annually, GuruFocus uses latest annual data as the TTM data. {COMPANY->company}'s Revenue per Sharefor the trailing twelve months (TTM) ended in Dec. 2023 was HK$0.32.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


BAIOO Family Interactive EV-to-Revenue Related Terms

Thank you for viewing the detailed overview of BAIOO Family Interactive's EV-to-Revenue provided by GuruFocus.com. Please click on the following links to see related term pages.


BAIOO Family Interactive (HKSE:02100) Business Description

Traded in Other Exchanges
N/A
Address
34 Floor, Goldchi Building, 120 Huangpu W Ave, Tianhe, Guangdong, Guangzhou, CHN, 510623
Baioo Family Interactive Ltd is an investment holding company mainly engaged in the online entertainment business. The Company operates two segments: the Online Entertainment Business segment and the Other Businesses segment. The Online Entertainment Business segment develops, operates and exclusively distributes network virtual world business and other online game businesses. The Company focuses on three niche game genres, deepening its development in female-oriented games, pet collection and raising games, and nijigen games, involving computer games and mobile games in a region.
Executives
Baiduo Investment Holding Limited 2306 Nominee for another person
Tmf (cayman) Ltd. 2301 Trustee
Dae Holding Investments Limited 2201 Interest of corporation controlled by you
Stmoritz Investment Limited 2101 Beneficial owner
The Core Trust Company Limited 2301 Trustee
Tct (bvi) Limited 2501 Other
Dai Jian 2501 Other
Bright Stream Holding Limited 2101 Beneficial owner
Whez Holding Ltd. 2201 Interest of corporation controlled by you
Wu Lili 2307 Founder of a discretionary trust who can infl
Tencent Holdings Limited

BAIOO Family Interactive (HKSE:02100) Headlines

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