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International Game Technology (FRA:IGT) Enterprise Value : €3,930 Mil (As of May. 17, 2024)


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What is International Game Technology Enterprise Value?

Think of Enterprise Value as the theoretical takeover price. It is more comprehensive than market capitalization (Market Cap), which only includes common equity. Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.

EV-to-EBIT is calculated as Enterprise Value divided by its EBIT. As of today, International Game Technology's Enterprise Value is €3,930 Mil. International Game Technology's EBIT for the trailing twelve months (TTM) ended in Dec. 2014 was €305 Mil. Therefore, International Game Technology's EV-to-EBIT ratio for today is 12.87.

EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA. As of today, International Game Technology's Enterprise Value is €3,930 Mil. International Game Technology's EBITDA for the trailing twelve months (TTM) ended in Dec. 2014 was €439 Mil. Therefore, International Game Technology's EV-to-EBITDA ratio for today is 8.95.

EV-to-Revenue is calculated as Enterprise Value divided by its Revenue. As of today, International Game Technology's Enterprise Value is €3,930 Mil. International Game Technology's Revenue for the trailing twelve months (TTM) ended in Dec. 2014 was €1,497 Mil. Therefore, International Game Technology's EV-to-Revenue ratio for today is 2.63.


International Game Technology Enterprise Value Historical Data

The historical data trend for International Game Technology's Enterprise Value can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

International Game Technology Enterprise Value Chart

International Game Technology Annual Data
Trend Sep05 Sep06 Sep07 Sep08 Sep09 Sep10 Sep11 Sep12 Sep13 Sep14
Enterprise Value
Get a 7-Day Free Trial Premium Member Only Premium Member Only 4,980.05 - 3,949.09 5,127.10 4,560.05

International Game Technology Quarterly Data
Mar10 Jun10 Sep10 Dec10 Mar11 Jun11 Sep11 Dec11 Mar12 Jun12 Sep12 Dec12 Mar13 Jun13 Sep13 Dec13 Mar14 Jun14 Sep14 Dec14
Enterprise Value Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 4,324.67 3,760.71 4,159.54 4,560.05 4,743.60

Competitive Comparison of International Game Technology's Enterprise Value

For the Gambling subindustry, International Game Technology's Enterprise Value, along with its competitors' market caps and Enterprise Value data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


International Game Technology's Enterprise Value Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, International Game Technology's Enterprise Value distribution charts can be found below:

* The bar in red indicates where International Game Technology's Enterprise Value falls into.



International Game Technology Enterprise Value Calculation

Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.

International Game Technology's Enterprise Value for the fiscal year that ended in Sep. 2014 is calculated as

International Game Technology's Enterprise Value for the quarter that ended in Dec. 2014 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


International Game Technology  (FRA:IGT) Enterprise Value Explanation

When an investor buy a company, the investor needs to pay not only the common shares, he/she also needs to pay the shareholders of Preferred Stocks. He also assumes the debt of the company, and receives the cash on the company's balance sheet.

If a company has more cash than debt, the investor actually pays less than the Market Cap because he immediately owns the cash once the transaction goes through.

The market value of Preferred Stock needs to be added to the market value of common stocks in the calculation of Enterprise Value.

For the companies with the same Market Cap, the smaller the Enterprise Value is, the cheaper the company is.

Enterprise Value can be negative when the company's net cash is more than its Market Cap. In this case the investor is basically getting the company for free and get paid for that.

1. EV-to-EBIT is calculated as Enterprise Value divided by its EBIT.

International Game Technology's EV-to-EBIT for today is

EV-to-EBIT=Enterprise Value (Today)/EBIT (TTM)
=3929.957/305.393
=12.87

International Game Technology's current Enterprise Value is €3,930 Mil.
International Game Technology's EBIT for the trailing twelve months (TTM) ended in Dec. 2014 adds up the quarterly data reported by the company within the most recent 12 months, which was €305 Mil.

2. EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA.

International Game Technology's EV-to-EBITDA for today is:

EV-to-EBITDA=Enterprise Value (Today)/EBITDA(TTM)
=3929.957/438.928
=8.95

International Game Technology's current Enterprise Value is €3,930 Mil.
International Game Technology's EBITDA for the trailing twelve months (TTM) ended in Dec. 2014 adds up the quarterly data reported by the company within the most recent 12 months, which was €439 Mil.

3. EV-to-Revenue is calculated as Enterprise Value divided by its Revenue.

International Game Technology's EV-to-Revenue for today is:

EV-to-Revenue=Enterprise Value (Today)/Revenue (TTM)
=3929.957/1496.669
=2.63

International Game Technology's current Enterprise Value is €3,930 Mil.
International Game Technology's Revenue for the trailing twelve months (TTM) ended in Dec. 2014 adds up the quarterly data reported by the company within the most recent 12 months, which was €1,497 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


International Game Technology Enterprise Value Related Terms

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International Game Technology (FRA:IGT) Business Description

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Address
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International Game Technology was incorporated in Nevada in December 1980. It is a gaming Company specializing in the design, development, manufacture, and marketing of casino-style gaming equipment, systems technology, and game content across multiple platforms land-based, online real-money and social gaming. The Company manages operations in two geographic segments namely North America and International. North America consists of operations in the US and Canada and International encompasses its efforts in all other jurisdictions. The Company has two revenue streams within each business segment gaming operations and product sales. It includes the sales of gaming equipment, systems, services, licensing, and component parts in Product Sales. It provides casino games, gaming equipment and systems technology for land-based and online social gaming and wagering markets under for-sale or revenue sharing arrangements. IGT systems products include infrastructure and applications for casino management, customer relationship management, player management, and server-based gaming. Casino management solutions include integrated modules for machine accounting, patron management, cage and table accounting, ticket-in/ticket-out, bonusing, and table game automation. The Company's competitors include Ainsworth Game Technology Ltd, Aristocrat Leisure Limited, Bally Technologies, Inc., Konami Gaming Inc., Novomatic Group of Companies, and WMS Industries, Inc. At September 30, 2013, the Company held approximately 6,000 patents or patent applications and approximately 4,100 trademarks filed and registered around the world. he manufacture and distribution of casino games, gaming equipment, systems technology, and related services, as well as the operation of casinos, is subject to regulation by a variety of federal, state, international, tribal, and local agencies, with the majority of oversight provided by individual state gaming control boards.