GURUFOCUS.COM » STOCK LIST » Communication Services » Interactive Media » Take-Two Interactive Software Inc (FRA:TKE) » Definitions » Return-on-Tangible-Asset

Take-Two Interactive Software (FRA:TKE) Return-on-Tangible-Asset : -353.86% (As of Mar. 2024)


View and export this data going back to 1997. Start your Free Trial

What is Take-Two Interactive Software Return-on-Tangible-Asset?

Return-on-Tangible-Asset is calculated as Net Income divided by its average total tangible assets. Total tangible assets equals to Total Assets minus Intangible Assets. Take-Two Interactive Software's annualized Net Income for the quarter that ended in Mar. 2024 was €-10,683 Mil. Take-Two Interactive Software's average total tangible assets for the quarter that ended in Mar. 2024 was €3,019 Mil. Therefore, Take-Two Interactive Software's annualized Return-on-Tangible-Asset for the quarter that ended in Mar. 2024 was -353.86%.

The historical rank and industry rank for Take-Two Interactive Software's Return-on-Tangible-Asset or its related term are showing as below:

FRA:TKE' s Return-on-Tangible-Asset Range Over the Past 10 Years
Min: -109.71   Med: 5.06   Max: 13.1
Current: -109.71

During the past 13 years, Take-Two Interactive Software's highest Return-on-Tangible-Asset was 13.10%. The lowest was -109.71%. And the median was 5.06%.

FRA:TKE's Return-on-Tangible-Asset is ranked worse than
89.7% of 592 companies
in the Interactive Media industry
Industry Median: -2.72 vs FRA:TKE: -109.71

Take-Two Interactive Software Return-on-Tangible-Asset Historical Data

The historical data trend for Take-Two Interactive Software's Return-on-Tangible-Asset can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Take-Two Interactive Software Return-on-Tangible-Asset Chart

Take-Two Interactive Software Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
Return-on-Tangible-Asset
Get a 7-Day Free Trial Premium Member Only Premium Member Only 11.20 12.65 8.93 -27.15 -108.41

Take-Two Interactive Software Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
Return-on-Tangible-Asset Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -65.58 -23.64 -63.30 -10.58 -353.86

Competitive Comparison of Take-Two Interactive Software's Return-on-Tangible-Asset

For the Electronic Gaming & Multimedia subindustry, Take-Two Interactive Software's Return-on-Tangible-Asset, along with its competitors' market caps and Return-on-Tangible-Asset data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Take-Two Interactive Software's Return-on-Tangible-Asset Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Take-Two Interactive Software's Return-on-Tangible-Asset distribution charts can be found below:

* The bar in red indicates where Take-Two Interactive Software's Return-on-Tangible-Asset falls into.



Take-Two Interactive Software Return-on-Tangible-Asset Calculation

Take-Two Interactive Software's annualized Return-on-Tangible-Asset for the fiscal year that ended in Mar. 2024 is calculated as:

Return-on-Tangible-Asset=Net Income/( (Total Tangible Assets+Total Tangible Assets)/ count )
(A: Mar. 2024 )  (A: Mar. 2023 )(A: Mar. 2024 )
=Net Income/( (Total Assets - Intangible Assets+Total Assets - Intangible Assets)/ count )
(A: Mar. 2024 )  (A: Mar. 2023 )(A: Mar. 2024 )
=-3444.664/( (3334.006+3020.728)/ 2 )
=-3444.664/3177.367
=-108.41 %

Take-Two Interactive Software's annualized Return-on-Tangible-Asset for the quarter that ended in Mar. 2024 is calculated as:

Return-on-Tangible-Asset=Net Income/( (Total Tangible Assets+Total Tangible Assets)/ count )
(Q: Mar. 2024 )  (Q: Dec. 2023 )(Q: Mar. 2024 )
=Net Income/( (Total Assets - Intangible Assets+Total Assets - Intangible Assets)/ count )
(Q: Mar. 2024 )  (Q: Dec. 2023 )(Q: Mar. 2024 )
=-10683.04/( (3017.205+3020.728)/ 2 )
=-10683.04/3018.9665
=-353.86 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

In the calculation of annual Return-on-Tangible-Asset, the net income of the last fiscal year and the average total tangible assets over the fiscal year are used. In calculating the quarterly data, the Net Income data used here is four times the quarterly (Mar. 2024) net income data.


Take-Two Interactive Software  (FRA:TKE) Return-on-Tangible-Asset Explanation

Return-on-Tangible-Asset measures the rate of return on the average total tangible assets (total assets minus intangible assets). Tangible means physical in nature. Intangible Assets are assets that are not physical in nature, and typically "derive their value from legal or intellectual rights." Return-on-Tangible-Asset measures a firm's efficiency at generating profits from its tangible assets. It shows how well a company uses what it has to generate earnings. Return-on-Tangible-Assets can vary drastically across industries. Therefore, Return-on-Tangible-Asset should not be used to compare companies in different industries.


Be Aware

Like ROE and ROA, Return-on-Tangible-Asset is calculated with only 12 months data. Fluctuations in the company’s earnings or business cycles can affect the ratio drastically. It is important to look at the ratio from a long term perspective. Return-on-Tangible-Asset can be affected by events such as stock buyback or issuance, and by a company’s tax rate and its interest payment. Return-on-Tangible-Asset may not reflect the true earning power of the assets. A more accurate measurement is ROC % (ROC).

Many analysts argue the higher return the better. Buffett states that really high Return-on-Tangible-Asset may indicate vulnerability in the durability of the competitive advantage.


Take-Two Interactive Software Return-on-Tangible-Asset Related Terms

Thank you for viewing the detailed overview of Take-Two Interactive Software's Return-on-Tangible-Asset provided by GuruFocus.com. Please click on the following links to see related term pages.


Take-Two Interactive Software (FRA:TKE) Business Description

Traded in Other Exchanges
Address
110 West 44th Street, New York, NY, USA, 10036
Found in 1993, Take-Two consists of three wholly owned labels, Rockstar Games, 2K, and Zynga. The firm is one of the world's largest independent video game publishers on consoles, PCs, smartphones, and tablets. Take-Two's franchise portfolio is headlined by "Grand Theft Auto" (345 million units sold) and contains other well-known titles such as "NBA 2K," "Civilization," "Borderlands," "Bioshock," and "Xcom." Zynga mobile titles include "Farmville," "Empires & Puzzles," and "CSR Racing.".

Take-Two Interactive Software (FRA:TKE) Headlines

No Headlines