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Mobile Global Esports (Mobile Global Esports) Mohanram G-Score : N/A (As of Dec. 2023)


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What is Mobile Global Esports Mohanram G-Score?

Mobile Global Esports does not have enough data to calculate Mohanram G-Score.


Mobile Global Esports Mohanram G-Score Historical Data

The historical data trend for Mobile Global Esports's Mohanram G-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Mobile Global Esports Mohanram G-Score Chart

Mobile Global Esports Annual Data
Trend Dec21 Dec22 Dec23
Mohanram G-Score
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Mobile Global Esports Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23
Mohanram G-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only N/A N/A N/A N/A N/A

Competitive Comparison of Mobile Global Esports's Mohanram G-Score

For the Electronic Gaming & Multimedia subindustry, Mobile Global Esports's Mohanram G-Score, along with its competitors' market caps and Mohanram G-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Mobile Global Esports's Mohanram G-Score Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Mobile Global Esports's Mohanram G-Score distribution charts can be found below:

* The bar in red indicates where Mobile Global Esports's Mohanram G-Score falls into.



Mobile Global Esports Mohanram G-Score Calculation

The calculation of the Mohanram G-score consists of eight criteria. Assign one point for each criterion met, then add up all the points to get the G-Score.

Profitability

Question 1. Return on Assets (ROA)

ROA % is calculated as Net Income divided by its average Total Assets over a certain period of time. It measures how well a company uses its asset to generate earnings.

Score 1 if ROA > ROA Industry Median, 0 otherwise.

Question 2. Cash ROA

Cash ROA equals to Cash Flow from Operations divided by average Total Assets. It measures how well a company uses its asset to generate cash.

Score 1 if Cash ROA > Cash ROA Industry Median, 0 otherwise.

Question 3. CFO and Net Income

Score 1 if CFO > Net Income, 0 otherwise.

Earnings Predictability

Question 4. Earnings Variability

Earnings Variability is measured as the variance of a firm's ROA in the past five years.

Score 1 if Earnings Variability < Earnings Variability Industry Median, 0 otherwise.

Question 5. Sales Growth Variability

Sales Growth Variability is measured as the 5-year variance in sales growth.

Score 1 if Sales Growth Variability < Sales Growth Variability Industry Median, 0 otherwise.

Accounting Conservatism

Question 6. Research & Development Intensity

Research & Development Intensity is calcualted by Research & Development divided by the beginning Total Assets.

Score 1 if Research & Development Intensity > Research & Development Intensity Industry Median, 0 otherwise.

Question 7. CAPEX Intensity

CAPEX Intensity is calcualted by Capital Expenditure divided by the beginning Total Assets.

Score 1 if CAPEX Intensity > CAPEX Intensity Industry Median, 0 otherwise.

Question 8. Advertising Expenditure Intensity

Advertising Expenditure Intensity is calcualted by Advertising Expenditure divided by the beginning Total Assets. Note that Advertising Expenditure is not reported as a seperate line item for many companies, thus Selling, General, & Admin. Expense is used in this calculation.

Score 1 if Advertising Expenditure Intensity > Advertising Expenditure Intensity Industry Median, 0 otherwise.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Note that all the Industry Median used for comparison in his original research, are substituted with Sector Median due to the limitation of data within certain countries.

Good or high score = 6, 7, 8
Bad or low score = 0, 1

Mobile Global Esports  (OTCPK:MGAM) Mohanram G-Score Explanation

Partha Mohanram is the John H. Watson Chair in Value Investing at Rotman and the Acting Vice-Dean of Research Strategy and Resources.

In 2000, he wrote a research paper called "Separating Winners from Losers Among Low Book-to-Market Stocks Using Financial Statement Analysis".

This paper tests whether a strategy based on financial statement analysis of low book-to-market (growth) stocks is successful in differentiating between winners and losers in terms of future stock performance. Based on the research, a strategy based on buying high G-score (6, 7 or 8) firms and shorting low G-score (0 or 1) firms consistently earns significant excess returns. Further, the results do not support a risk based explanation for the book-to-market effect as the strategy returns positive returns in all years, and firms that ex-ante appear less risky have better future returns.

To conclude, one can use a modified fundamental analysis strategy (G-score) to identify mispricing and earn substantial abnormal returns.


Mobile Global Esports Mohanram G-Score Related Terms

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Mobile Global Esports (Mobile Global Esports) Business Description

Traded in Other Exchanges
N/A
Address
500 Post Road East, Westport, CT, USA, 06880
Mobile Global Esports Inc develops and commercializes international esports, beginning with university esports events in India. It is launching an esports (electronic sports) platform initially focused on esports competitions played on mobile devices by university teams and players representing universities located in India and elsewhere in South Asia.
Executives
David Randall Pross officer: CEO 73 BLUE SPRUCE CIRCLE, WESTON CT 06883
James Knopf director 500 POST ROAD EAST, 2ND FLOOR, WESTPORT CT 06883
Marco Welch director, officer: Chairman of the board 500 POST ROAD EAST, 2ND FLOOR, WESTPORT CT 06883
Jay P. Madan director 8480 HONEYCUTT RD, SUITE 200, RALEIGH NC 27615
Sports Industry Of India, Inc. 10 percent owner 616 S. EL CAMINO REAL, STE. H, SAN CLEMENTE CA 92672
Alexander Alexandrov director 500 POST ROAD EAST, 2ND FLOOR, WESTPORT CT 02883
Kiki V Benson officer: CFO 500 POST ROAD EAST, 2ND FLOOR, WESTPORT CT 06880
Willy Verhaegen director 500 POST ROAD EAST, 2ND FLOOR, WESTPORT CT 06883