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Mobile Global Esports (Mobile Global Esports) Piotroski F-Score : 5 (As of Apr. 26, 2024)


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What is Mobile Global Esports Piotroski F-Score?

The zones of discrimination were as such:

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Mobile Global Esports has an F-score of 5 indicating the company's financial situation is typical for a stable company.

The historical rank and industry rank for Mobile Global Esports's Piotroski F-Score or its related term are showing as below:

MGAM' s Piotroski F-Score Range Over the Past 10 Years
Min: 5   Med: 5   Max: 5
Current: 5

During the past 3 years, the highest Piotroski F-Score of Mobile Global Esports was 5. The lowest was 5. And the median was 5.


Mobile Global Esports Piotroski F-Score Historical Data

The historical data trend for Mobile Global Esports's Piotroski F-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Mobile Global Esports Piotroski F-Score Chart

Mobile Global Esports Annual Data
Trend Dec21 Dec22 Dec23
Piotroski F-Score
N/A N/A 5.00

Mobile Global Esports Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23
Piotroski F-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only N/A N/A N/A N/A 5.00

Competitive Comparison of Mobile Global Esports's Piotroski F-Score

For the Electronic Gaming & Multimedia subindustry, Mobile Global Esports's Piotroski F-Score, along with its competitors' market caps and Piotroski F-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Mobile Global Esports's Piotroski F-Score Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Mobile Global Esports's Piotroski F-Score distribution charts can be found below:

* The bar in red indicates where Mobile Global Esports's Piotroski F-Score falls into.


How is the Piotroski F-Score calculated?

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (Dec23) TTM:Last Year (Dec22) TTM:
Net Income was -0.811 + -0.89 + -1.844 + -3.227 = $-6.77 Mil.
Cash Flow from Operations was -0.688 + -0.264 + -1.523 + -1.099 = $-3.57 Mil.
Revenue was 0 + 0 + 0 + 0.005 = $0.01 Mil.
Gross Profit was 0 + 0 + 0 + 0.005 = $0.01 Mil.
Average Total Assets from the begining of this year (Dec22)
to the end of this year (Dec23) was
(9.257 + 8.699 + 7.761 + 6.285 + 3.421) / 5 = $7.0846 Mil.
Total Assets at the begining of this year (Dec22) was $9.26 Mil.
Long-Term Debt & Capital Lease Obligation was $0.05 Mil.
Total Current Assets was $3.27 Mil.
Total Current Liabilities was $0.27 Mil.
Net Income was -0.091 + -0.086 + -0.371 + -0.739 = $-1.29 Mil.

Revenue was 0 + 0 + 0 + 0 = $0.00 Mil.
Gross Profit was 0 + 0 + 0 + 0 = $0.00 Mil.
Average Total Assets from the begining of last year (Dec21)
to the end of last year (Dec22) was
(0.301 + 0.224 + 0.185 + 9.936 + 9.257) / 5 = $3.9806 Mil.
Total Assets at the begining of last year (Dec21) was $0.30 Mil.
Long-Term Debt & Capital Lease Obligation was $0.04 Mil.
Total Current Assets was $8.13 Mil.
Total Current Liabilities was $0.21 Mil.

*Note: If the latest quarterly/semi-annual/annual total assets data is 0, then we will use previous quarterly/semi-annual/annual data for all the items in the balance sheet.

Profitability

Question 1. Return on Assets (ROA)

Net income before extraordinary items for the year divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Mobile Global Esports's current Net Income (TTM) was -6.77. ==> Negative ==> Score 0.

Question 2. Cash Flow Return on Assets (CFROA)

Net cash flow from operating activities (operating cash flow) divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Mobile Global Esports's current Cash Flow from Operations (TTM) was -3.57. ==> Negative ==> Score 0.

Question 3. Change in Return on Assets

Compare this year's return on assets (1) to last year's return on assets.

Score 1 if it's higher, 0 if it's lower.

ROA (This Year)=Net Income/Total Assets (Dec22)
=-6.772/9.257
=-0.7315545

ROA (Last Year)=Net Income/Total Assets (Dec21)
=-1.287/0.301
=-4.27574751

Mobile Global Esports's return on assets of this year was -0.7315545. Mobile Global Esports's return on assets of last year was -4.27574751. ==> This year is higher. ==> Score 1.

Question 4. Quality of Earnings (Accrual)

Compare Cash flow return on assets (2) to return on assets (1)

Score 1 if CFROA > ROA, 0 if CFROA <= ROA.

Mobile Global Esports's current Net Income (TTM) was -6.77. Mobile Global Esports's current Cash Flow from Operations (TTM) was -3.57. ==> -3.57 > -6.77 ==> CFROA > ROA ==> Score 1.

Funding

Question 5. Change in Gearing or Leverage

Compare this year's gearing (long-term debt divided by average total assets) to last year's gearing.

Score 0 if this year's gearing is higher, 1 otherwise.

Gearing (This Year: Dec23)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Dec22 to Dec23
=0.052/7.0846
=0.00733986

Gearing (Last Year: Dec22)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Dec21 to Dec22
=0.038/3.9806
=0.0095463

Mobile Global Esports's gearing of this year was 0.00733986. Mobile Global Esports's gearing of last year was 0.0095463. ==> This year is lower or equal to last year. ==> Score 1.

Question 6. Change in Working Capital (Liquidity)

Compare this year's current ratio (current assets divided by current liabilities) to last year's current ratio.

Score 1 if this year's current ratio is higher, 0 if it's lower

Current Ratio (This Year: Dec23)=Total Current Assets/Total Current Liabilities
=3.268/0.272
=12.01470588

Current Ratio (Last Year: Dec22)=Total Current Assets/Total Current Liabilities
=8.133/0.208
=39.10096154

Mobile Global Esports's current ratio of this year was 12.01470588. Mobile Global Esports's current ratio of last year was 39.10096154. ==> Last year's current ratio is higher ==> Score 0.

Question 7. Change in Shares in Issue

Compare the number of shares in issue this year, to the number in issue last year.

Score 0 if there is larger number of shares in issue this year, 1 otherwise.

Mobile Global Esports's number of shares in issue this year was 22.773. Mobile Global Esports's number of shares in issue last year was 20.448. ==> There is larger number of shares in issue this year. ==> Score 0.

Efficiency

Question 8. Change in Gross Margin

Compare this year's gross margin (Gross Profit divided by sales) to last year's.

Score 1 if this year's gross margin is higher, 0 if it's lower.

Gross Margin (This Year: TTM)=Gross Profit/Revenue
=0.005/0.005
=1

Gross Margin (Last Year: TTM)=Gross Profit/Revenue
=0/0
=

Mobile Global Esports's gross margin of this year was 1. Mobile Global Esports's gross margin of last year was . ==> This year's gross margin is higher. ==> Score 1.

Question 9. Change in asset turnover

Compare this year's asset turnover (total sales for the year divided by total assets at the beginning of the year) to last year's asset turnover ratio.

Score 1 if this year's asset turnover ratio is higher, 0 if it's lower

Asset Turnover (This Year)=Revenue/Total Assets at the Beginning of This Year (Dec22)
=0.005/9.257
=0.00054013

Asset Turnover (Last Year)=Revenue/Total Assets at the Beginning of Last Year (Dec21)
=0/0.301
=0

Mobile Global Esports's asset turnover of this year was 0.00054013. Mobile Global Esports's asset turnover of last year was 0. ==> This year's asset turnover is higher. ==> Score 1.

Evaluation

Piotroski F-Score= Que. 1+ Que. 2+ Que. 3+Que. 4+Que. 5+Que. 6+Que. 7+Que. 8+Que. 9
=0+0+1+1+1+0+0+1+1
=5

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Mobile Global Esports has an F-score of 5 indicating the company's financial situation is typical for a stable company.

Mobile Global Esports  (OTCPK:MGAM) Piotroski F-Score Explanation

The developer of the system is Joseph D. Piotroski is relatively unknown accounting professor who shuns publicity and rarely gives interviews.

He graduated from the University of Illinois with a B.S. in accounting in 1989, received an M.B.A. from Indiana University in 1994. Five years later, in 1999, after earning a Ph.D. in accounting from the University of Michigan, he became an associate professor of accounting at the University of Chicago.

In 2000, he wrote a research paper called "Value Investing: The Use of Historical Financial Statement Information to Separate Winners from Losers" (pdf).

He wanted to see if he can develop a system (using a simple nine-point scoring system) that can increase the returns of a strategy of investing in low price to book (referred to in the paper as high book to market) value companies.

What he found was something that exceeded his most optimistic expectations.

Buying only those companies that scored highest (8 or 9) on his nine-point scale, or F-Score as he called it, over the 20 year period from 1976 to 1996 led to an average out-performance over the market of 13.4%.

Even more impressive were the results of a strategy of investing in the highest F-Score companies (8 or 9) and shorting companies with the lowest F-Score (0 or 1).

Over the same period from 1976 to 1996 (20 years) this strategy led to an average yearly return of 23%, substantially outperforming the average S&P 500 index return of 15.83% over the same period.


Mobile Global Esports Piotroski F-Score Related Terms

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Mobile Global Esports (Mobile Global Esports) Business Description

Traded in Other Exchanges
N/A
Address
500 Post Road East, Westport, CT, USA, 06880
Mobile Global Esports Inc develops and commercializes international esports, beginning with university esports events in India. It is launching an esports (electronic sports) platform initially focused on esports competitions played on mobile devices by university teams and players representing universities located in India and elsewhere in South Asia.
Executives
David Randall Pross officer: CEO 73 BLUE SPRUCE CIRCLE, WESTON CT 06883
James Knopf director 500 POST ROAD EAST, 2ND FLOOR, WESTPORT CT 06883
Marco Welch director, officer: Chairman of the board 500 POST ROAD EAST, 2ND FLOOR, WESTPORT CT 06883
Jay P. Madan director 8480 HONEYCUTT RD, SUITE 200, RALEIGH NC 27615
Sports Industry Of India, Inc. 10 percent owner 616 S. EL CAMINO REAL, STE. H, SAN CLEMENTE CA 92672
Alexander Alexandrov director 500 POST ROAD EAST, 2ND FLOOR, WESTPORT CT 02883
Kiki V Benson officer: CFO 500 POST ROAD EAST, 2ND FLOOR, WESTPORT CT 06880
Willy Verhaegen director 500 POST ROAD EAST, 2ND FLOOR, WESTPORT CT 06883