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Mobile Global Esports (Mobile Global Esports) Enterprise Value : $-2.27 Mil (As of Apr. 27, 2024)


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What is Mobile Global Esports Enterprise Value?

Think of Enterprise Value as the theoretical takeover price. It is more comprehensive than market capitalization (Market Cap), which only includes common equity. Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.

EV-to-EBIT is calculated as Enterprise Value divided by its EBIT. As of today, Mobile Global Esports's Enterprise Value is $-2.27 Mil. Mobile Global Esports's EBIT for the trailing twelve months (TTM) ended in Dec. 2023 was $-6.78 Mil. Therefore, Mobile Global Esports's EV-to-EBIT ratio for today is 0.33.

EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA. As of today, Mobile Global Esports's Enterprise Value is $-2.27 Mil. Mobile Global Esports's EBITDA for the trailing twelve months (TTM) ended in Dec. 2023 was $-6.73 Mil. Therefore, Mobile Global Esports's EV-to-EBITDA ratio for today is 0.34.

EV-to-Revenue is calculated as Enterprise Value divided by its Revenue. As of today, Mobile Global Esports's Enterprise Value is $-2.27 Mil. Mobile Global Esports's Revenue for the trailing twelve months (TTM) ended in Dec. 2023 was $0.01 Mil. Therefore, Mobile Global Esports's EV-to-Revenue ratio for today is -453.80.


Mobile Global Esports Enterprise Value Historical Data

The historical data trend for Mobile Global Esports's Enterprise Value can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Mobile Global Esports Enterprise Value Chart

Mobile Global Esports Annual Data
Trend Dec21 Dec22 Dec23
Enterprise Value
- 9.45 3.88

Mobile Global Esports Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23
Enterprise Value Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only 9.45 7.40 4.14 2.77 3.88

Competitive Comparison of Mobile Global Esports's Enterprise Value

For the Electronic Gaming & Multimedia subindustry, Mobile Global Esports's Enterprise Value, along with its competitors' market caps and Enterprise Value data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Mobile Global Esports's Enterprise Value Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Mobile Global Esports's Enterprise Value distribution charts can be found below:

* The bar in red indicates where Mobile Global Esports's Enterprise Value falls into.



Mobile Global Esports Enterprise Value Calculation

Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.

Mobile Global Esports's Enterprise Value for the fiscal year that ended in Dec. 2023 is calculated as

Mobile Global Esports's Enterprise Value for the quarter that ended in Dec. 2023 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Mobile Global Esports  (OTCPK:MGAM) Enterprise Value Explanation

When an investor buy a company, the investor needs to pay not only the common shares, he/she also needs to pay the shareholders of Preferred Stocks. He also assumes the debt of the company, and receives the cash on the company's balance sheet.

If a company has more cash than debt, the investor actually pays less than the Market Cap because he immediately owns the cash once the transaction goes through.

The market value of Preferred Stock needs to be added to the market value of common stocks in the calculation of Enterprise Value.

For the companies with the same Market Cap, the smaller the Enterprise Value is, the cheaper the company is.

Enterprise Value can be negative when the company's net cash is more than its Market Cap. In this case the investor is basically getting the company for free and get paid for that.

1. EV-to-EBIT is calculated as Enterprise Value divided by its EBIT.

Mobile Global Esports's EV-to-EBIT for today is

EV-to-EBIT=Enterprise Value (Today)/EBIT (TTM)
=-2.269/-6.78
=0.33

Mobile Global Esports's current Enterprise Value is $-2.27 Mil.
Mobile Global Esports's EBIT for the trailing twelve months (TTM) ended in Dec. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $-6.78 Mil.

2. EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA.

Mobile Global Esports's EV-to-EBITDA for today is:

EV-to-EBITDA=Enterprise Value (Today)/EBITDA(TTM)
=-2.269/-6.729
=0.34

Mobile Global Esports's current Enterprise Value is $-2.27 Mil.
Mobile Global Esports's EBITDA for the trailing twelve months (TTM) ended in Dec. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $-6.73 Mil.

3. EV-to-Revenue is calculated as Enterprise Value divided by its Revenue.

Mobile Global Esports's EV-to-Revenue for today is:

EV-to-Revenue=Enterprise Value (Today)/Revenue (TTM)
=-2.269/0.005
=-453.80

Mobile Global Esports's current Enterprise Value is $-2.27 Mil.
Mobile Global Esports's Revenue for the trailing twelve months (TTM) ended in Dec. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $0.01 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Mobile Global Esports Enterprise Value Related Terms

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Mobile Global Esports (Mobile Global Esports) Business Description

Traded in Other Exchanges
N/A
Address
500 Post Road East, Westport, CT, USA, 06880
Mobile Global Esports Inc develops and commercializes international esports, beginning with university esports events in India. It is launching an esports (electronic sports) platform initially focused on esports competitions played on mobile devices by university teams and players representing universities located in India and elsewhere in South Asia.
Executives
David Randall Pross officer: CEO 73 BLUE SPRUCE CIRCLE, WESTON CT 06883
James Knopf director 500 POST ROAD EAST, 2ND FLOOR, WESTPORT CT 06883
Marco Welch director, officer: Chairman of the board 500 POST ROAD EAST, 2ND FLOOR, WESTPORT CT 06883
Jay P. Madan director 8480 HONEYCUTT RD, SUITE 200, RALEIGH NC 27615
Sports Industry Of India, Inc. 10 percent owner 616 S. EL CAMINO REAL, STE. H, SAN CLEMENTE CA 92672
Alexander Alexandrov director 500 POST ROAD EAST, 2ND FLOOR, WESTPORT CT 02883
Kiki V Benson officer: CFO 500 POST ROAD EAST, 2ND FLOOR, WESTPORT CT 06880
Willy Verhaegen director 500 POST ROAD EAST, 2ND FLOOR, WESTPORT CT 06883